Skills

MISCELLANEOUS

Alchemy

Ability to create potions. See "Crafting Items" for more detailed description.

Blacksmithy

Ability to forge metals and create items. See "Crafting Items" for more detailed description.

Bowcraft / Fletching

Ability to make bows, crossbows and arrows. See "Crafting Items" for more detailed description.

Carpentry

Ability to craft items from wood, including clubs, mage staffs, wooden shields. See "Crafting Items" for more detailed description.

Cooking

Ability to cook. Food must be prepared on fire.

Fishing

Ability to catch a fish.

Jewellery

Ability to make jewellery. See "Crafting Items" for more detailed description.

Lockpicking

Skill openning locked objects and treasure chests.

Lumberjacking

Ability to chop trees. See "Crafting Items" for more detailed information.

Meditation

Ability to use meditation to recover mana points faster.

Mining

Ability to mine ores and rocks. See "Resource harvesting" for more detailed information.

Musicianship

Ability to play on instruments.

Remove Trap

Ability to neutralize traps. Unused on UORPG.

Resisting Spells

Ability to resist combat magic. Lowers damage from enemy spells.

Snooping

Ability to unnoticeable glance in strangers bag.

Stealing

Ability to steal.

Stealth

Ability to hide and walk/run at this stance while being invisible for other. Automatically activated then hiding skill has been used successfully.

Tailoring

Ability to sew. See "Crafting items" for more detailed information.

Tinkering

Ability to craft items using metals, woods and other resources.  See "Crafting Items" for more detailed information.

Veterinary

Skill to heal pets. Unused on UORPG.

Combat Ratings

Archery

Ability to shoot from bows and crossbows. Affects on a precision and damage value.

Fencing

Ability to handle with piercing weapons such as kryss, spear etc. Affects on a damage.

Mace Fighting

Ability to handle clubs and cudgels. Affects on a damage.

Parrying

Ability to parry attacks with the shield. Block chance = skill value / 10 (%), but not less than 5%.

Swordsmanship

Ability to handle Chopping weapons - swords and axes. Affects on a damage.

Wresling

Ability to fight with fists. Affects on a damage.

Actions

Animal Taming

Ability to tame an animal. Detailed information in the "Taming" article.

Begging

Unused on UORPG.

Cartography

Ability to draw and read maps. It is necessary to decrypt treasure maps.

Detecting Hidden

Ability to detect hidden. Affects on a radius and a speed of detecting.

Hiding

Ability to hide. Value affects on a speed and success rate.

Holy Magery

Determines force of spells related to Holy Magery (healing, buffs). Detailed information in "Magic" article.

Inscription

Ability to make scrolls. See "Crafting Items" for more detailed description.

Necromancy

Determines force of spells related to skill Necromancy. Detailed information in "Magic" article.

Poisoning

Ability to poison weapons.

Provocation

Not implemented on UORPG.

Spirit Speak

Allows to absorb life from a human body or to heal by using mana.

Tracking

Ability that allows the character to know if any character, monsters, or other NPCs are around. Value affects to a radius.
Talisman of Tracking Avoiding  hides a target from this skill.

Vampirism

Determines force of the special features of Vampire (healing by a blood).
Everyone excluding Vampire has this skill equal to 0.

Lore & Knowledge

Anatomy

Ability to define weak parts of your opponent and see their stats. It influences healing with the bandages.

Animal Lore

Ability to examine animals. Shows parameters and an experience, that you can get by killing a creature.

Arms Lore

Allows to get an additional information about equipment.

Evaluating Intelegence

Allows to examine a target intellegence. Affects on a spell damage.

Forensic Evaluation

The special skill, which helps to learn on the corpse, when and by whom the creature was killed.

Item Identification

Allows to get an additional information about equipment.

Taste Identification

Unused on UORPG.